Game Genre
The "Game Genre" category explores the diverse types of games available on the original Xbox, offering a breakdown of game styles, themes, and play mechanics. It categorizes titles based on gameplay focus, whether action, adventure, sports, racing, role-playing, strategy, or other genres. Each genre has unique characteristics that shape the player experience, and this category provides insights into what makes each type engaging, whether it’s the immersive worlds of role playing games (RPGs), the fast paced challenges of shooters, or the strategy and planning found in tactical games. Highlighting genre-specific features, this category helps users discover games that align with their interests and play style. It includes titles with a focus on multiplayer modes, cooperative play, or single-player campaigns. Additionally, the "Game Genre" category discusses popular sub genres, such as survival horror, sandbox games, or puzzle platformers, capturing the variety of experiences the Xbox offered.
Buffy the Vampire Slayer Chaos Bleeds
Game Overview
In this game Buffy discovers that Ethan Rayne is at the centre of a great struggle with the First, literally the first incarnation of evil the world has ever known. She and the gang must face an undead army of vampires, zombies, and demons to keep these nefarious villains from casting the world into permanent darkness. The plot involves different alternate realities bleeding into Buffy's own reality, leading to the reappearance of deceased enemies and the appearance of evil versions of allies. With the help of Sid the Dummy and Ethan's ancestor Cassandra Rayne, Buffy and her friends defeat the First in its own dimension and, though it can never be killed, they disperse it across multiple realities for centuries. Buffyy and the crew are back for another battle against evil. On this occasion set as a 'missing episode' from the TV series' fifth season, the powerful vampire Kakistos and The First are ready for war, and the only ones standing in their way is Buffy the Vampire Slayer and her friends Willow an at times powerful witch, Faith a fellow Slayer, Spike former evil vampire turned slightly good and Xander caught in the middle of his best friends work. You get the chance to play as each character during the game as you slay vampires, solve puzzles and collect items along the way to prepare you for the final showdown. Various other characters from the show appear to help you out, while some are out to hurt you big time. Multiplayer options are also included for up to 4 players. Go rabbit hunting in Bunny Catch; be the last person standing against wave after wave of vamps in Survival or battle for control of the arena in Domination.
Burnout
Game Overview
The main gameplay mode in Burnout is the Championship mode, which is a selection of events with three or four races in each. Here the player competes against three other cars on various courses styled on European and American locations. Each event gets harder and requires the player to use faster cars to reach first place. After completing each event, a Face Off challenge is unlocked which in turn unlocks a new car if won. Other modes include single race, time attack, and 2 Player. Single race is a mode where the player races against three opponents. In a time attack, the player must finish a lap in a certain amount of time.Each location is connected in "Sprints", so hypothetically one could drive from River City Paris and end up in Harbour Town the Costa del Sol in a matter of seconds. On completion of all the 'European' and 'American' events, two 'endurance' modes are unlocked, allowing the player to drive through both these locations in a single race, as well as the three American locations. Completing these can take between 15 and 20 minutes. Each location has a distinct collection of traffic that distinguishes one continent from the next; e.g. American taxi cabs versus European taxi cabs and so forth.
Burnout 2 Point of Impact
Game Overview
Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughout the county's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost meter. Speed boosts and jumps aid your attempt to dive past buses, trucks, and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get! The game also includes a "Crash" mode, in which the players earn points by causing damage to other vehicles. Crash mode is generally seen as the "puzzle" aspect of Burnout, as each scenario's vehicles are not randomised. This adds a layer of strategy, as well as trial and error, to determine which angle, speed, and point of impact is required to obtain maximum points. The points are given in cash dollars.
Burnout 3 Takedown
Game Overview
Burnout 3: Takedown is a racing video game with arcade style gameplay that emphasises dangerous and fast paced driving. The game features standard circuit races which take place on city streets populated with traffic. During a race, boost, which is earned by acts of reckless driving such as drifting around corners, near misses with traffic, and driving in oncoming lanes, can be used to rapidly increase a car's speed. Boost can be used immediately in Burnout 3, unlike previous Burnout games which required the boost meter to be full. The quickest method for earning boost is a Takedown, a central mechanic introduced in this instalment of the series. A Takedown involves shunting opposing vehicles until they crash. Each one fills the boost meter and can provide an additional boost segment, causing the meter to extend up to four times its initial size. Ramming opponents will cause them to behave more aggressively in return; their level of hostility is indicated by a coloured arrow above their vehicle. When the player crashes or is taken out by an opponent, boost is lost and a bonus boost segment is withdrawn. During the crash sequence, a slow motion mode called Impact Time can be activated. In Impact Time, the Aftertouch mechanic can be used to manoeuvre the wrecked car into an opponent to get a Takedown, which acts as recovery move by negating the penalty of crashing.
Burnout Revenge
Game Overview
Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout Revenge also supports online play for challenging other players. In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush hour traffic and include circuit racing, Road Rage where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked, Burning Lap a single-lap, single-racer time attack mode, Eliminator a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left, and Crash where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible. A new gameplay feature in Burnout Revenge is the ability to ram same way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack whereby a player must earn a set amount of Crash Dollars through checking traffic, which can be used later on.
Cabela's Big Game Hunter 2005 Adventures
Game Overview
In the Career mode, players progress through six geographical regions, each with several sub-levels: Forest, Marsh, Desert, Prairie, Mountain, and Tundra. Each sub level has a specific animal to hunt, though some animals are hunted multiple times on separate occasions, and occasionally the player will encounter other objectives within a level. Money is earned along the way, which can be spent on more advanced firearms and other equipment. A few opportunities will arise for the player to win a gun by completing certain tasks. A total of 26 different animal species can be hunted in the game, including white-tailed deer, Timberwolves, and peccary. Other play modes include Quick Hunt, starting with one sub-level per region; other levels become available as they are completed in the Career mode, and Tournaments, including skeet shooting. The player will always have to purchase tags before a hunt. Only one instance of each tag may be purchased per hunt. Game that must be hunted in instances of two or four can only be purchased in those quantities. The player must also have no more than two firearms coinciding with restriction in the area and season and clothing to enter the hunting area. The player will always load into a location with a brief visual, bearing the location name, longitudinal and latitudinal coordinates, a spinning compass, and a photo of the location in the selected season.
Cabela's Dangerous Hunts
Game Overview
Cabela's Dangerous Hunts is a first person shooter where the player goes on hunting trips. The game features several game modes, such as Career Mode, which allows the player to create a profile and customize their stats, age, and appearance. There are many events which may result in a failed hunt: penalties for killing non game animals, including a failure if three are killed; falling into deep streams can result in drowning; falling off high ledges can result in injury or death; and certain animals, such as bears, cape buffalos, wolves, coyotes, hyenas, mountain lions, and leopards, can attack and kill the player. The player also has an energy limit, eventually, causing tiredness and the need to slow down. This effect can be reduced by carrying lighter equipment and conserving energy. There are twelve exotic locations which feature twenty six animals. There are a variety of game, with white rhinoceros, zebras, and hyenas being more challenging than deer, elk, and wolves, and of weaponry: eleven types of rifles, three types of handguns, two types of bows, one type of crossbow, and three hunting knives. Items like scent removers and different animal calls can be used to attract the animals, while ground blinds and tree stands can camouflage the player. The game also features the game mode Action Zone, containing different stages for hunting. Once in these zones, the player's aim is to kill several animals, thereby passing the level. Once all the predators are taken down, a portal will appear to take the player to the next location. Locations in the game include Wisconsin, Alaska, Quebec, California, Idaho, New Mexico, Alberta, and Tanzania. Each location houses different animals that the player can hunt. The player has the ability to change the season and are of the hunt, and, in Career Hunt Mode, they can choose between different, uniquely perked characters.
Cabela's Dangerous Hunts 2
Game Overview
The game begins in Alaska, where a hunter the nameless player character meets a man named Hugh Andrews. Hugh is a native with a glass eye and a wooden leg. He has important information about the player's old friend, "Bullseye" Bill Lewis. The player practices and then hunts whitetail deer, progressing to fight a cougar and a grizzly bear to complete the first level. The next level takes place elsewhere in Alaska, where the hunter fights his way through wolves and another mountain lion to rescue Hugh's niece and nephew. In the next, the hunter fights wolves, a grizzly bear and another mountain lion to reach a ridge and rescue Hugh Andrews, the hunter's guide, dodging bear traps to reach him. At the beginning of the next level, the hunter fights his way back to the bear cave and then meets Hugh's niece and nephew. He must bait the grizzly with Boar meat and kill it. The hunter then progresses to Zimbabwe seeking the legendary big game hunter "Bullseye" Bill Lewis, where the hunter crash lands with the player's pilot, Abby Pendleton, in the bush and must find shelter fighting hyenas. The hunter and guide run into a leopard pair, kill them, and then head to a nearby shelter. Then the hunter must hike to a radio tower to send an SOS fighting leopards, cobras and crocodiles and crossing quicksand. After the SOS has been sent, lions attack Abby. The hunter kills the alpha male and two more lions to complete the level. In the next, the hunter discovers that the man he came to Africa to see has left to find his wife, who is lost somewhere in the bush. Because it is Holy Land, and because gunfire already makes the animals mad, the hunter can only use a bow and arrow. The player fights lions from the back of a truck until the tribe leader can drive no further.
Cabela's Deer Hunt 2004 Season
Cabelas Deer Hunt 2004 Season Game Overview
Cabelas Deer Hunt 2004 Season delivers the definitive deer hunting experience on Xbox, placing players in the role of Tyler Jennings who returns to his rural hometown of Whitetail Creek to reconnect with hunting traditions taught by his grandfather Samuel. The game features six meticulously recreated North American environments including Appalachian forests, Northern woodlands, Heartland plains, Desert Southwest, Pacific Northwest, and Rocky Mountains, each hosting authentic deer species with unique behaviours and characteristics. Players master realistic hunting mechanics incorporating genuine ballistics, scent detection, sound discipline, and weather influences while selecting appropriate equipment from an extensive arsenal of firearms, archery gear, optics, and accessories recreated with authentic performance attributes. The progression system centres around revitalising the annual Whitetail Creek Conservation Derby through harvesting exceptional specimens, contributing to wildlife research, and demonstrating ethical sporting practices. Advanced features include sophisticated trophy scoring based on actual Boone and Crockett systems, wilderness survival elements requiring proper preparation and woodcraft knowledge, and hunting cabin development serving as operational bases in each distinct region. Throughout the experience, multiple hunting methodologies including stand hunting, spot and stalk, tracking, and calling techniques provide diverse strategic approaches suited to different environments and target species behaviours.
Cabela's Deer Hunt 2005 Season
Game Overview
Cabela's Deer Hunt: 2005 Season* for the original Xbox offers a realistic hunting experience centred on pursuing various species of deer across diverse North American landscapes. The game emphasizes strategic hunting techniques, tracking skills, and patience, aiming to immerse players in authentic hunting scenarios. With expansive outdoor environments, players are challenged to adapt to different terrains, including dense forests, snowy mountains, and open plains. Each location features unique species, including whitetail, mule, and blacktail deer, with realistic AI that mimics the behaviour and caution of actual animals. This attention to detail requires players to stay hidden, manage their scent, and use cover to avoid spooking prey. A variety of weapons and equipment, including rifles, bows, and lures, allows players to customize their hunting approach based on the situation. The choice of gear can influence success, with certain weapons better suited for different ranges and environments. Players also have access to realistic hunting gear like scents, calls, and camouflage, which help in attracting and ambushing elusive deer. *Cabela's Deer Hunt: 2005 Season* emphasizes the need for careful planning and observation, teaching players to track deer trails, listen for sounds, and observe subtle signs of wildlife.
Cabela's Outdoor Adventures
Game Overview
Cabela's Outdoor Adventures for the original Xbox offers a realistic and immersive hunting and fishing experience, set in some of North America’s most scenic and challenging outdoor environments. Players explore various landscapes across multiple regions, including forests, mountains, and lakes, each crafted to provide a range of authentic wildlife habitats. The game presents a wide selection of game animals and fish species, from deer and moose to bass and trout, capturing the diversity of North America’s wilderness. In single player mode, players embark on over 50 missions that require strategic thinking, patience, and skill. These missions include both hunting and fishing challenges, with varying levels of difficulty and conditions that mirror real life situations, like changing weather and animal behaviour patterns. A wide array of gear, including firearms, bows, lures, and accessories from Cabela’s, allows players to customize their approach to each hunt or fishing expedition, enhancing the game's realism and strategic depth. The game also features an educational element, providing tips and insights on animal behaviour, tracking techniques, and outdoor survival skills. Players need to consider wind direction, scent, and terrain to successfully approach animals, making each mission both challenging and rewarding. The graphics and sound effects enhance the immersion, capturing the ambiance of being deep in the wilderness. Cabela’s Outdoor Adventures stands out for its combination of simulation realism and gameplay variety, making it appealing to hunting and fishing enthusiasts and casual gamers interested in exploring the outdoor sports world in a safe, virtual environment.
Call Of Cthulhu Dark Corners Of The Earth
Game Overview
It's time for you to draw upon your skills in exploration, investigation, and combat as you battle the evil incarnate. Call of Cthulhu: Dark Corners of the Earth combines both action and adventure elements into a first person horror experience. You'll combat enemies using the environment, powerful and evil artifacts, Alien technology, and authentic 1920s weaponry. Cthulhu enemies can roam freely around the environment opening doors and tracking you down single handily or in groups. A detailed damage and healing system breaks down the healing process into conditions and treatments. The game features no heads-up display. Instead, condition of the player character is relayed through the sound cues of his heartbeat and breathing, which become more pronounced when wounded, and colour draining from the screen with loss of blood and strength. Specific injuries are also indicated visually and aurally: for example, a broken leg causes the character to limp while making appropriate noises, while a broken arm makes aiming more difficult. The health system was designed as a more realistic take on character injury than other games of its genre in that different wounds, including poisoning and bleeding, require different remedies, such as a splint for a broken leg. The inventory screen shows the character's injuries displayed on his character model and all carried items.
Call Of Duty 2 Big Red One
Game Overview
Experience a wide variety of missions on land, sea, and in the air, with the aid of over three dozen authentic American, Italian, French, and German weapons. Charge into battle together as Allied and Axis planes duel overhead, artillery explosions shake the ground and choke the air, and bullets and shrapnel streak past you and your squad mates. Experience war torn Europe and Africa, from the blistering desert expanses of Tunisia and Libya to the beautiful yet deadly country sides of Italy, France, Belgium, and Germany. You are thrust into the role and story of a member of The Big Red One, America’s most heroic and decorated infantry division. Experience the camaraderie of a single tight knit army squad, bound together through the chaos of battle over the course of the entire game. Yes, you will suffer casualties; you must not suffer defeat. Through all new AI and animation, your allies and your enemies just got a lot smarter. Your squad will now make better use of environmental cover and tactical Manoeuvrers, such as flanking, envelopment, and fire and manoeuvre behaviour's. Hear your allies reacting to the events on the battlefield with contextually accurate battle chatter.
Call of Duty 3
Game Overview
The single player is modelled after the Normandy breakout, where the British, Canadian, Polish, American and French Resistance forces pushed into the village of Chamois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 campaign missions. The player takes the perspective of either an American, British, Canadian, or Polish soldier during the single-player campaign, for a total of 14 missions. Set in the Western Front of World War II, Call of Duty 3 takes place in the year 1944 and contains missions specific to four major Allied campaigns in the Battle of Normandy. The player takes part in a series of objectives marked by their HUD; these include having the character arrive at a checkpoint, eliminate enemies in a specified location, manning a tank, and marking targets for air strikes. Call of Duty 3 introduces to the series scripted close-combat sequences and multiple actions to arming explosives, both of which require the player to press buttons in sequences to progress
Call of Duty Finest Hour
Game Overview
You've been called to defend your Allied country against the Axis foes. In Call of Duty: Finest Hour, you must fight as part of a squad through the chaos of battle. Whether you play as American, British, or Russian forces, you'll discover the hardships that every unsung hero had to face during World War II. The game also features authentic weapons, vehicles, environments, combat missions, and the real sounds of war. Finally, the cinematic battlefield conflicts come to life on your gaming console. Continuing on the Eastern Front, the game explores the Siege of Stalingrad in greater detail. Players are immersed in the city’s brutal urban warfare, where every corner, building, and street can harbour danger. The Soviet campaign emphasizes the desperation of soldiers fighting a relentless enemy, where survival is uncertain. The harsh winter and the lack of resources further amplify the grim atmosphere. The game gives players insight into the Soviet experience, highlighting the resilience of the soldiers. As they advance through various stages of the battle, players gain a greater understanding of the struggle and sacrifices made to push the German forces back, marking one of the turning points in the war. In addition to the campaigns in Europe, Call of Duty: Finest Hour also delves into the North African campaign. In this section of the game, players participate in the Battle of El Alamein, one of the decisive battles in the Western Desert Campaign. Players control a British soldier involved in key offensive operations against the German Afrika Korps.
Capcom Classics Collection Vol 1
Game Overview
Capcom serves up a collection of classic games in Capcom Classics Collection. You can relive more than 20 classic titles including 1942, Final Fight, Ghosts 'n Goblins, and Commando. The games can be played in either one or two player mode. Capcom Classics Collection also includes bonus material, such as remixed soundtracks, game tips, and original artwork In 1998, Capcom produced a series of five video game compilations titled Capcom Generations for the PlayStation and Sega Saturn, released in Japan and the PAL region. The series as a whole compiled over 15 arcade games and the Super NES game Super Ghouls 'n Ghosts. Each volume was accompanied by extra features such as a historical overview of each title, artwork gallery, hints and even cast profiles. All games in these compilations also contained enhanced gameplay options such as rapid fire, a bigger screen, and remixed soundtrack Volume 1 of Capcom Classics Collection contains all sixteen games from Capcom Generations and Street Fighter Collection 2 respectively (converted from these ports rather than the arcade originals) and six added emulated titles.
Capcom Classics Collection Vol 2
Capcom Classics Collection Vol 2 Game Overview
Capcom Classics Collection Vol 2 for the original Xbox delivers nineteen authentic arcade experiences from one of gaming's most celebrated developers. This comprehensive anthology spans multiple genres including fighting games, beat em ups, shoot em ups, and puzzle titles that defined arcade excellence throughout the 1980s and early 1990s. Notable inclusions feature iconic series entries like Street Fighter II alongside beloved classics such as 1942, Knights of the Round, and Super Puzzle Fighter II Turbo. Each game maintains its original visual style and gameplay mechanics while introducing modern conveniences such as save states and display options. The collection serves as both entertainment and historical document, allowing players to experience formative titles that established gameplay conventions still influential in modern game design. With faithful reproductions of original cabinet artwork, developer interviews, and concept illustrations providing context for each title, this package offers tremendous value for nostalgic gamers and newcomers alike interested in exploring the foundations of arcade gaming through one of its most influential creators.
Capcom Fighting Evolution
Game Overview
Capcom Fighting Evolution features characters all taken from the rosters of Street Fighter II, Street Fighter Alpha 3, Street Fighter III: 3rd Strike, Dark stalkers 3, as well as the single game Red Earth. There are four selectable characters representing each series, excluding original character Ingrid and the boss characters Pyron and Shin Akuma. Each character uses a fighting system from the game which determines the techniques they can use and their super move gauge. Ingrid uses her unique fighting style with her own techniques, for a total of six fighting styles. The game consists of two on two endurance style matches similar to that of Rival Schools: United by Fate. The player selects a pair of character and then begins a match with one character. In the Japanese version of the game, if their current character is defeated for one round, then the next round will begin with the other character. Capcom Fighting Evolution incorporates a variety of gameplay mechanics to cater to fans of multiple franchises. Each character retains unique attributes from their respective games, such as Dark stalkers' chain combos or Street Fighter III's parries. This creates a layered and intricate combat system where players must adapt to different styles and strategies. The game challenges players to master the nuances of each character, providing a rewarding experience for those who invest time in understanding the interplay of mechanics and tactics.
Capcom vs SNK 2 EO Mark of the Millennium 2001
Game Overview
Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series. In contrast to the original Capcom vs. SNK, characters no longer have a specific "Ratio." Instead, the player can select up to three characters in a team and give an amount or ratio (up to four) to each as desired. In console versions of the game, players can also choose a 1-on-1 game or a 3-on-3 game in Arcade Mode with the Ratio System removed. Unlike the first game, which was based on The King of Fighters-style two-strength, four button system of punches and kicks, Capcom vs. SNK 2 is based on the three strength, six-button system of punches and kicks, native to the Street Fighter series, and the SNK characters have been tweaked to fit the 6-button style. The overall system is derivative of Street Fighter Alpha. However, a number of different fighting styles called 'Grooves', which mimic other Capcom and SNK games, are included in the engine. These dictate both the character's Super Gauge system, and special techniques, such as dashes, running, and guard cancels, called "Subsystems." There are six in total, each designated with a letter, along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the match which groove his or her team will use.
Carmen Sandiego The Secret of the Stolen Drums
Game Overview
Cole Gannon, a rookie in the ACME detective agency finds a set of GPS coordinates on the agency's computer server, which leads him to a museum in New York. The GPS coordinates involve a case dealing with the infamous thief Carmen Sandiego, who Cole wants to capture despite being still just in training. It seems Carmen wants to put back together a set of stolen tribal drums that will unleash an unspeakable power. There are two other ACME operatives, Jules and Shadow, who are working on the case in Siberia at the moment so they can only help Cole with advice through email messages. The game consists of exploring nine different locales all over the world from New York to Thailand. Each locale is broken down into several areas. Each area has different items to collect. The main items to collect are compasses. These will help in locating Carmen Sandiego's whereabouts. Another item Cole can collect are puzzle pieces. Collecting these will unlock a jigsaw puzzle for Cole to solve. Also, for Cole to make his way through areas, he has to defeat some enemy combatants who possess key codes. A few key codes are needed to unlock forcefields, which block the pathways to get further into the area. To defeat enemies, Cole is equipped with a staff he can use to whack enemies with. He also comes equipped with a dart gun, which he can use to hit switches he can't reach otherwise. Cole must also move stealthily through each area to avoid security measures and to get a drop on unsuspecting enemy units. Cole has other moves he can perform such as pole vaulting with his staff, rolling from a crouch position, pressing his body close to a wall, double jumping, tightrope walking, and hanging from ledges, pipes, and even ziplines. During the game, players can access a menu with various tabs. The atlas tab gives educational factoids about the area Cole is in. The map tab gives detailed information about the area that Cole is currently exploring. The GPS tab gives information about where Carmen Sandiego will be heading next. The transport tab lets the player go back to the areas they previously explored in their current location. The communication tab lets the player receive messages from Jules and Shadow.
Cars
Game Overview
Cars is a racing game, based on the movie of the same name, that allows the player to explore the world of Radiator Springs and surrounding areas in an open world mission-based structure. The story revolved around racing rookie Lightning McQueen, who wants to become a famous racer and compete in the Piston Cup, the equivalent of NASCAR races. You can roam freely, talk to other characters and accept race challenges to advance the story. There are over 20 Road Races to choose from in the Story Mode as well as 5 Piston Cup Races and additional mini-games. The player is awarded bonus points in the Story Mode that can be used to unlock bonus content material such as boost abilities, new racers 10 in total, new environments, and mini games, such as an obstacle course or a military training event. The game also features an Arcade Menu that allows quick access to races unlocked from Story Mode as well as a VS. Mode where the player can compete head to head. Races vary in format and include checkpoint races, circuit courses in the open world, and Piston Cup races. Additionally, each format adjusts characters based on the situation. Piston Cup races include only Piston Cup racers and feature 20 cars. Circuit and checkpoint races feature characters from the open-world story. Additionally checkpoint races feature monster truck versions of characters. Multiplayer is available for two players in split-screen mode, and each of the standard races are available.
Carve
Game Overview
Welcome to the world of extreme watercraft racing. Carve takes you and your teammate around the globe to battle watercraft racing teams vying for the top-rank position. Exotic locales and intense weather and wave conditions make for challenging courses. Master eight individual racing styles along with signature tricks that can be performed off the ramp or on the water. Showcase your talent in five challenging tournaments or against three of your friends in split-screen multiplayer mode. Carve is a watercraft racing game, taking the player through many different environments and rough waters. The ultimate goal is to cross the finish line before the competition, but success depends on your ability to pull of stunts and take gambles as well. Featuring a simple trick system, success depends on correct timing of trick use to boost your speed. A buoy miss system allows you to bypass a limited number of buoys as well, adding in another strategic element. Gameplay modes include quick race, tournament, trick tutorial and multiplayer via system link and Xbox Live.
Castlevania Curse of Darkness
Game Overview
Just as Simon’s Quest was a direct sequel to the original Castlevania for NES, Curse of Darkness is a direct sequel to Castlevania III: Dracula’s Curse. In Dracula’s Curse, Trevor Belmont teamed up with Sypha Belnades, Grant DaNasty, and Alucard to take down Dracula. Curse of Darkness adds some backstory to this event. Apparently, Dracula had two go-to guys, Hector and Isaac. These Generals in Dracula’s army are Devil Forgemasters, which means they pal around with familiars that they can manufacture, then summon and dismiss at will. The story goes that Hector betrayed Dracula in some way in response to objections about Dracula’s actions, indirectly causing his defeat at the hands of Trevor Belmont. Ashamed at his own betrayal, Hector gives up the trade until Isaac, who remained loyal to Dracula, kills Hector’s girlfriend Rosaly. A furious Hector chases Isaac to the ruins of the castle and the story of this game begins with the playing taking the role of Hector in his quest for vengeance.At one point, Trevor decides to trust Hector, and uses his own blood to unlock a parallel world called the Infinite Corridor, where Isaac is supposedly hiding. However, when Hector fights a Dullahan there, an evil glyph channels his energy and uses it to summon a new incarnation of Dracula's castle. Isaac, who intended this all along, cruelly stabs Trevor and leaves him for dead.
Catwoman
Game Overview
The game loosely follows the story of the movie. Patience Phillips, a shy office worker in the Hedare corporate empire, accidentally discovers her employers' dark secret and is subsequently murdered. She is then revived by a supernatural Egyptian cat granting her cat-like abilities. Now reborn as "Catwoman", she then embarks on a tale of revenge against the people who nearly murdered her. The game is third person action platformer where the player must use the heroine's cat-like strength and agility to travel through various environments and defeat various enemies. There is also sense exploration in the game, similar to the Tomb Raider series. Catwoman can climb up walls and swing from metal poles to navigate through the environment. Catwoman must also solve puzzles at certain parts of the game to advance further. The game also features a combat system for when fighting enemies. The player is able to upgrade moves and perform simple combo strings.
Cel Damage
Game Overview
Cel Damage is a vehicle shooter in which players compete against one another using weapons to either gain smack points or stop other opponents from achieving their goal, depending on the game mode. Weapons include black holes, boxing gloves, grenades, chainsaws, baseball bats, chain guns, axes, and freeze rays. The three game modes are Smack Attack, in which players attack other players and/or computer players to gain a certain number of points first; Gate Relay, in which players race to checkpoints; and Flag Rally, in which players race to collect flags. Smack Attack is the only mode not initially locked. Additional characters and areas are also unlockable in the game. The HD re-release in 2014 contained small differences from the original such as including life-bars and altering the method to unlock certain items but otherwise contains the same content with a few new weapons and a new stage. The story focuses on six cartoon characters from a fictional cartoon show called "Cel Damage". The characters annihilate each other to the delight of TV audiences and, since they are cartoons, instantly regenerate. The player battles through thirteen different levels and three game modes. Weaponry for Cel Damage includes cartoon staples like vacuum nozzles and portable holes, mundane weaponry like chainsaws and baseball bats, and items like freeze rays, giant springs, and portable nuclear devices.
Championship Manager 2005
Game Overview
Upon its release, the game contained an unusually high number of bugs. Even though Beautiful Game Studios published a downloadable patch on the day of release, many users felt that Championship Manager 5 was unplayable. Key problems included difficulties transferring players (either in or out of a club) and a very unrealistic match engine. Perhaps one of the biggest issues discovered by people purchasing Championship Manager 5 was the fact that the player database was not particularly reliable. The database had been made "for the fans by the fans" in previous games and was probably the biggest strength of the Championship Manager brand. Beautiful Game Studios had employed a professional firm to create much of the player database and they had apparently failed despite the best efforts of the in-house research team. Other issues arose shortly after CM5 was released. Features like hotseat multiplayer games, which had been confirmed as being included in the game, disappointed some by their absence when the game arrived. Other small things such as player histories were also missing from the final product. Two patches are available that contain significant improvements to the game.
Championship Manager 2006
Game Overview
Possibly the most anticipated new feature for Championship Manager 2006 was the updated "Gameplan" 3D match engine, which the developers and publisher had described as a "3D representation of a football match". Although it is not the FIFA or Pro Evolution Soccer style 3D match engine that some fans wanted, it is another step along from the top-down 2D view. The developers improved on Championship Manager 5's single isometric view by promising eleven different camera angles to view the match from. Player interaction was improved greatly, offering 32 different types of interaction, such as player fines, homesickness, and relationships with other players in the team. The game also included a more accurate and fully up-to-date database of players and clubs. It did not feature any additional playable leagues to the 26 found Championship Manager 5, which was a disappointment for some fans; the developers argued that this would help them to improve the quality of data found in the existing playable leagues. The console version of Championship Manager 2006 is in many ways similar as the PC version. Players select a club from one of many different countries and play the manager's role, taking charge of tactics, training, signing new players, negotiating contracts etc. The game is very statistics heavy and assumes a fairly deep knowledge of the football game, setting it apart from its more accessible competitors. Since this version was released some months after the PC version it features updated stats to reflect changes in the leagues. Additionally, it features new camera angles for viewing the playing field and a new interface more intuitive for the consoles.
Championship Manager Season 01 - 02
Game Overview
Xbox instalment in the Championship Manager series, featuring Season 2001/2002 data. Players can choose to play as three of 26 leagues and access detailed profiles and histories for over 100,000 players, managers, and coaches. The full international simulation features all the major tournaments, as well as an improved Data Editor, allowing you to change and modify the stats. You can keep your teams squads up to date or even add yourself into the game. Championship Manager Season 01/02 also features enhanced Media involvement, more messages, and feedback. Released only in Europe, the game is known as Meistertrainer: Championship Manager Saison 01/02 in German language territories. Although never particularly expanding on the graphical side, Sports Interactive included many new features along with the usual updated database. It implemented the new European Union regulated transfer system, introduced in September 2001, and also featured a new "attribute masking" mode, whereby the player could only see information about footballers they would realistically know about also known as a fog of war. Other new additions included the ability to send players away for surgery, player notes, player comparisons and improved media and board interaction.
Championship Manager: Season 02 - 03
Game Overview
Championship Manager 3 is now exclusive on the Xbox in this iteration. Covering seasons 2002-2003 with: Up to date team and player data for over 100,000 footballers and staff Managing any team from 27 worldwide leagues Includes the updated FIFA transfer system. The game received generally positive reviews upon release. Gamer tv stated "Championship Manager is, just like real football, endlessly frustrating. But, just like real football, can also be really, truly, utterly fantastic. Electrifying. A hoot".[4] Eurogamer noted "it’s one of the most insanely alluring gameplay experiences ever".[3] While TotalGames.net commented "There is one enhancement - the joypad rumbles when a goal is scored. Woopee freakin do. And they've also included the new FIFA transfer regulations, so you now only get specific transfer windows. But it's hardly an enhancement that really improves your experience. Still a great game".
Charlie and the Chocolate Factory
Game Overview
Roald Dahl's famous children's novel, Charlie and the Chocolate Factory which comes included, is the basis for this set of 5 different mini-games: Guide Augustus Gloop floating through a maze of tubes of a machine in the candy factory so that he arrives safely into a flask, by changing his direction to the correct tube. The first objective of the game is to help Charlie find money to buy a Wonka Bar to win a Golden Ticket. This is done at the beginning of the game while giving a tutorial of what controls will be needed during future stages. The main part of the game takes place in Willy Wonka's chocolate factory where the Oompa Loompas help the player through each level. By giving them commands Charlie finishes each challenge and progresses through the game. Each Oompa Loompa specialises in different tasks, such as harvesting, welding, and electrical work. Candy is scattered throughout the levels and when collected it boosts Charlie's energy. Each level has the following goals: Charlie must help Willy Wonka remove Augustus Gloop from the pipe above the chocolate river, roll Violet Beauregarde to the Juicing Room and juice her, follow Veruca Salt down the chute and save her from the incinerator, and free Mike Teavee after he shrinks himself by repairing the television-chocolate machine. Throughout the game the Oompa Loompas must help Charlie return the chocolate factory back to normal by fixing the mistakes that the self-indulgent children made, as well as deal with rogue robots.