Games Update Notice

We apologise for the current limited selection in our games section. We're actively working on other areas of the website and will be expanding our catalogue of original Xbox titles very soon. Thank you for your patience as we continue to improve the website.

Platformer

Platformer games on the original Xbox offered a mix of classic jumping and traversal mechanics, with enhanced 3D environments that utilized the console's powerful hardware. Titles like "Voodoo Vince" and "Psychonauts" showcased the genre’s creative level design, imaginative worlds, and unique characters. These games emphasized precise platforming, requiring players to navigate through complex terrains, avoid obstacles, and solve environmental puzzles.

The Xbox's platformers often blended action and exploration, providing a more dynamic and varied experience. Many titles featured combat mechanics, collectibles, and boss battles, adding depth to traditional platforming gameplay. The colorful, detailed graphics and smooth animations enhanced the overall experience, making these games visually appealing and engaging. While the platforming genre was less dominant compared to action or sports games on the original Xbox, it provided a charming, nostalgic feel, appealing to both casual players and long time fans of the genre.


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Blood Omen 2 Legacy of Kain

Game Overview

The vampire, Kain, refused to sacrifice himself to restore the Pillars of Nosgoth at the end of Blood Omen: Legacy of Kain, thus damning the Pillars and the world of Nosgoth to an eternity of depravity and decay. Following his refusal, Kain built a vampire army with Vorador's help and attempted to conquer the world. Four hundred years after the events of Blood Omen: Legacy of Kain, Kain awakes in Meridian, Nosgoth's industrial capital city. He remembers very little, and is lacking much of his former power. He is greeted by a vampire called Umah, who informs Kain that he has been asleep for two hundred years. Two hundred years before, Kain's conquest of Nosgoth had been opposed by an army of vampire hunters called the Sarafan Order. The Sarafan Order destroyed Kain's army, and Kain himself was defeated in combat by their leader, the Sarafan Lord who then claimed the Soul Reaver from Kain. In the years since, the Sarafan have imposed harsh martial law on Nosgoth's human population, and started an industrial revolution. Employing 'Glyph magic' - a new kind of magic, deadly to vampires - they have hunted the remaining vampires to near extinction: as a result, several vampires have agreed to serve the Sarafan out of self-preservation. Umah is a member of the Cabal, an underground resistance movement formed of vampires and working to undermine the Sarafan at every turn. The Cabal hopes that Kain will destroy the Sarafan Lord, and the traitorous vampires that protect him.

Blowout

Game Overview

Blowout is a game that takes a classic gameplay concept and updates it with modern graphics and sounds. This game is a side scrolling platform shooter. The graphics are 3 dimensional polygons, but the action stays almost entirely in a 2 dimensional plane. The setting for the game is a space station that has been overrun by hostile aliens. You play as a bad ass soldier dude who will single handily wipe the aliens out. You travel around each level in a non linear fashion. You have to fight your way through endless hordes to find keys, flip switches, use elevators, and then ultimately defeat a big boss at the end. The game plays as a 2.5D side scrolling run and gun shoot 'em up with elements of a platformer. It follows the tradition of games such as Contra and Metal Slug, with a power up based non linear exploration structure akin to Metroid. The player takes the role of TransFed Marshall John "Dutch" Cane, a space marine sent to check up on researchers on the space platform named Honour Guard, only to discover that they have been mutilated by aliens. On the way through each level, the player can blast through walls, floors or ceilings to reveal secret areas, and shoot in full 360 degree range. There are 10 levels in total.

Carmen Sandiego The Secret of the Stolen Drums

Game Overview

Cole Gannon, a rookie in the ACME detective agency finds a set of GPS coordinates on the agency's computer server, which leads him to a museum in New York. The GPS coordinates involve a case dealing with the infamous thief Carmen Sandiego, who Cole wants to capture despite being still just in training. It seems Carmen wants to put back together a set of stolen tribal drums that will unleash an unspeakable power. There are two other ACME operatives, Jules and Shadow, who are working on the case in Siberia at the moment so they can only help Cole with advice through email messages. The game consists of exploring nine different locales all over the world from New York to Thailand. Each locale is broken down into several areas. Each area has different items to collect. The main items to collect are compasses. These will help in locating Carmen Sandiego's whereabouts. Another item Cole can collect are puzzle pieces. Collecting these will unlock a jigsaw puzzle for Cole to solve. Also, for Cole to make his way through areas, he has to defeat some enemy combatants who possess key codes. A few key codes are needed to unlock forcefields, which block the pathways to get further into the area. To defeat enemies, Cole is equipped with a staff he can use to whack enemies with. He also comes equipped with a dart gun, which he can use to hit switches he can't reach otherwise. Cole must also move stealthily through each area to avoid security measures and to get a drop on unsuspecting enemy units. Cole has other moves he can perform such as pole vaulting with his staff, rolling from a crouch position, pressing his body close to a wall, double jumping, tightrope walking, and hanging from ledges, pipes, and even ziplines. During the game, players can access a menu with various tabs. The atlas tab gives educational factoids about the area Cole is in. The map tab gives detailed information about the area that Cole is currently exploring. The GPS tab gives information about where Carmen Sandiego will be heading next. The transport tab lets the player go back to the areas they previously explored in their current location. The communication tab lets the player receive messages from Jules and Shadow.

Chicken Little

Game Overview

Chicken Little is an action-adventure game. The player takes control of Chicken Little; occasionally the player is able to play as Abby, Runt, and Fish Out of Water in six different levels and Mayor Turkey Lurkey in one level. The player's goal mostly is to get into the end of the stage, but player also can collect five baseball cards throughout each level of the game, the cards unlock special bonus mini-games in multiplayer mode. Based on Disney's film, take part in Chicken Little's adventure as he and his friends, the Misfits, tries to save the world. The game begins with Chicken Little missing his school bus and it's up to you to help him get to school. There are a total of 24 levels and you must complete a set of objectives in each one before being able to advance to the next. By collecting Buck Cluck Trading Cards in each game level, you can purchase Minigames at the Minigame Store to play with a friend.

Codename Kids Next Door Operation Videogame

Game Overview

Operation: V.I.D.E.O.G.A.M.E. is a console videogame based on Codename: Kids Next Door, released on October 11, 2005. All five of the main characters are playable, although Numbuh 2 is only controlled in vehicle levels (where the player effectively controls the vehicle rather than the person piloting it). Rainbow Monkeys are featured as common collectibles. It was heavily tied in with other Kids Next Door Merchandise, including the Kids Next Door Trading Card Game. KND products featured codes that could be used to unlock exclusive cheats in the game, and a "limited edition" trading card was included with the game. The game is, however, somewhat notable for its variety of rather unique bonus content and unlockable. These include alternate skins for the characters, such as "sooper-deformed", vampire, and a code that turns Numbuh 1 into Numbuh 86 while playing as him, pictures of trading cards, playable simulations in which various enemies from the game can be controlled, and a god mode, known as "possession mode" where any enemy can be taken control of during gameplay. The game sold very poorly and received very mediocre reviews. Although the presentation was heavily praised, the gameplay itself was heavily criticized due to its controls, bad camera and extremely long levels.

Conker Live & Reloaded

Game Overview

Conker Live & Reloaded delivers a reimagined version of the Nintendo 64 classic Conker Bad Fur Day, completely rebuilt for the Xbox with enhanced graphics and new multiplayer features. Players control Conker, a hard drinking squirrel who must navigate through a twisted world filled with movie parodies and crude humour after a night of heavy drinking. The single player campaign features improved visuals while maintaining the original story, which sees Conker battling against the evil Panther King and his scientist associate Professor von Kriplespac. The game introduces a robust multiplayer component called Live & Reloaded, where players can engage in team based warfare across various game modes. This online multiplayer puts players in the roles of either the SHC squirrels or Tediz forces, complete with different character classes and weapons. The game showcases impressive graphics for its time, featuring detailed fur effects and atmospheric lighting that push the Xbox hardware. Despite its cute appearance, the game maintains its mature themes and satirical humour, making it a unique blend of platforming action and adult oriented comedy.

Crash Bandicoot The Wrath of Cortex

Game Overview

Crash Bandicoot: The Wrath of Cortex marks the first appearance of the beloved marsupial hero on the original Xbox platform. Released as the fourth main instalment in the mainline series, this action platformer continues the ongoing conflict between Crash Bandicoot and his nemesis Doctor Neo Cortex. The game introduces Crunch Bandicoot, a supercharged creation of Cortex designed to eliminate Crash once and for all. Players guide Crash through 30 challenging levels spread across five distinct zones, each featuring unique environmental hazards and obstacles. The game expands on classic Crash gameplay mechanics with new vehicles and contraptions, including a submarine, glider plane, mech suit, and minecart. Crash must collect Crystals and defeat Cortexs newest weapons, the Elementals, four powerful masks that control earth, water, fire, and air. The Xbox version features enhanced graphics, faster loading times, and bonus content not found in other versions. With its mix of traditional platforming, vehicle based challenges, and boss battles against Crunch and the Elementals, The Wrath of Cortex delivers a comprehensive Crash Bandicoot adventure that builds upon the successful formula of previous games while adding fresh elements to the series.

Crash Twinsanity

Game Overview

Crash Twinsanity presents a compelling narrative that transforms the traditional rivalry between Crash Bandicoot and Doctor Neo Cortex into an unlikely partnership. The adventure unfolds across multiple dimensions as the duo confronts the Evil Twins, interdimensional beings with a mysterious connection to Cortex's past. Players experience innovative gameplay mechanics that require cooperation between the two characters, from using Cortex as a makeshift weapon to solving environmental puzzles that demand both characters' unique abilities. The game spans diverse locations including the familiar N Sanity Island and the mysterious Tenth Dimension, each filled with challenging platforming sequences and enemy encounters. The story delves deep into character backgrounds, particularly Cortex's history, while introducing new elements to the series mythology through Nina Cortex and the concept of alternate dimensions.

Destroy All Humans

Destroy All Humans Game Overview

Destroy All Humans delivers an exceptional alien invasion experience on the original Xbox, combining satirical humour with intense action gameplay as players control Cryptosporidium 137, a grey alien operative tasked with harvesting human DNA to save his dying species. Set in 1950s America during Cold War paranoia, the game offers players unprecedented freedom to terrorise unsuspecting humans using advanced alien technology including psychic powers, energy weapons, and a fully controllable flying saucer equipped with devastating armaments. The mission involves systematic infiltration of government installations, psychological warfare against civilian populations, and explosive confrontations with the secretive Majestic organisation dedicated to suppressing extraterrestrial activity. Players navigate through diverse environments from rural farming communities to bustling urban centres, employing stealth tactics and overwhelming firepower to complete increasingly complex objectives whilst avoiding military detection and eliminating organised resistance to the Furon invasion.

Destroy All Humans 2

Destroy All Humans 2 Game Overview

Destroy All Humans 2 elevates the alien invasion experience on Xbox through expanded gameplay set in revolutionary 1960s America, where Cryptosporidium 138 must rebuild Furon operations after devastating attacks destroy his mothership and eliminate his command structure. The swinging sixties setting provides rich opportunities for cultural satire and enhanced infiltration mechanics as players navigate counterculture movements, government conspiracies, and Cold War tensions whilst pursuing revenge against sophisticated enemies. Enhanced alien abilities include improved psychic powers, advanced weaponry systems, and expanded flying saucer capabilities that enable more complex tactical approaches to mission objectives. Players experience deeper character development through Crypto's integration into human society, forming alliances with hippie communities and counterculture figures whilst confronting bioweapons programmes designed specifically to eliminate Furon threats. The game combines traditional destruction mechanics with innovative cooperation elements, challenging players to balance conquest objectives with strategic partnerships that provide unique advantages against increasingly sophisticated human resistance and mysterious enemy organisations threatening interspecies survival.

Dr Muto

Dr Muto Game Overview

Dr Muto delivers innovative platforming adventure featuring a brilliant scientist whose experimental accident destroys his home planet, forcing him to collect Terra Cells across four diverse worlds to rebuild his devastated home. The game's unique transformation system allows players to splice DNA from defeated creatures, enabling metamorphosis into various animal forms with distinct abilities essential for environmental navigation and puzzle solving. Each planetary environment presents specific challenges requiring strategic creature selection, from climbing spiders and swimming fish to flying birds and powerful gorillas that access different areas. Combat encounters emphasise tactical transformation choices rather than reflexive action, rewarding experimentation with creature combinations against varied enemy types and boss encounters. The adventure combines family friendly humour with engaging puzzle design that scales in complexity throughout the intergalactic quest, maintaining accessibility whilst providing satisfying challenges for experienced players. Environmental storytelling reveals each world's unique characteristics whilst advancing the narrative themes of scientific responsibility and environmental stewardship through comedic character interactions and animated cutscenes that enhance the overall adventure experience.

Dr Seuss The Cat in the Hat

Dr Seuss The Cat in the Hat Game Overview

Dr Seuss' The Cat in the Hat brings the beloved children's book to interactive life through faithful adaptation that captures the whimsical spirit and distinctive visual style of the original illustrations. Players join Conrad and Sally as they explore their transformed home alongside the mischievous Cat in the Hat, who converts ordinary rooms into extraordinary adventure environments filled with magical contraptions and fantastical scenarios. The game features numerous mini games and interactive challenges that reflect the Cat's playful personality whilst incorporating educational elements that support early childhood development in reading, mathematics, and creative problem solving. Each household room undergoes dramatic transformation, from circus arenas and cooking laboratories to dreamscape environments and underground passages that extend beyond architectural boundaries. Character development follows the original story's progression whilst expanding through interactive sequences that demonstrate the importance of imagination, creativity, and responsibility. The adventure maintains family friendly accessibility through simplified controls, clear visual feedback, and forgiving gameplay mechanics that encourage experimentation and exploration without punishing mistakes or requiring advanced gaming skills from younger players.

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