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CSI Crime Scene Investigation Review

CSI Crime Scene Investigation Original Xbox Review
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CSI Crime Scene Investigation Original Xbox Review

A televisual tie in that brings forensic investigation to life despite technical constraints

Standing over a blood spattered hotel room, UV light in hand, I meticulously scan every surface for hidden evidence. Each fibre, fingerprint and biological sample collected brings me one step closer to solving the case. This methodical approach perfectly encapsulates CSI: Crime Scene Investigation on the original Xbox – a game that prioritises authentic forensic work over action. While visually dated and mechanically simple by today's standards, the game successfully captures the procedural satisfaction that made the television show a cultural phenomenon, creating an experience that feels genuinely educational despite its limitations.

The Good
  • Authentic forensic procedures true to the show
  • Original voice cast adds genuine immersion
  • Five complex cases with satisfying conclusions
  • Educational elements about real forensic science
  • Accessible gameplay for non traditional gamers
The Bad
  • Extremely linear investigation paths
  • Dated visuals even by original Xbox standards
  • Limited interaction with crime scenes
  • Frustrating pixel hunting for evidence
  • Short overall completion time
Who It's For

CSI: Crime Scene Investigation is tailor made for devoted fans of the television series who have always wanted to virtually join Grissom and his forensic team. It's perfect for patient gamers who appreciate methodical puzzle solving over action and don't mind the dated presentation. The game's accessible nature makes it ideal for casual players or those new to gaming who enjoy crime dramas and procedural mysteries. Anyone with an interest in forensic science will appreciate the educational aspects, though serious crime fiction aficionados might find the cases somewhat simplistic. This isn't for those seeking high octane thrills or complex gameplay systems, but rather those who enjoy the calculated pace of gathering evidence and the satisfaction of watching a case gradually unfold through scientific deduction.

Overview

Developed by 369 Interactive and published by Ubisoft, CSI: Crime Scene Investigation arrived on the original Xbox in March 2003, following its earlier PC release. This first person adventure game translates the immensely popular CBS television show into an interactive format, allowing players to work alongside the now iconic characters from the Las Vegas Crime Lab. As one of the earliest serious attempts to create an authentic detective experience on consoles, CSI occupies an interesting position in the genre's evolution. The game presents five original murder cases written in collaboration with the show's creative team, each following the familiar structure of the television episodes. Players work as a rookie investigator paired with different CSI team members across cases, collecting evidence, performing lab analyses, and ultimately solving crimes through scientific methodology rather than gunplay. While simplistic by modern standards, it represented a distinctive alternative to the action focused titles that dominated the Xbox library, offering a cerebral experience focused on observation and deduction.

Graphics and Presentation

Visually, CSI: Crime Scene Investigation struggles even when considered within the context of early Xbox titles. Character models attempt to recreate the likeness of the television cast but fall into an uncomfortable territory of limited polygon counts and stiff animations. Environments fare somewhat better, with crime scenes featuring reasonable detail that allows for the crucial evidence gathering gameplay. Lighting effects are particularly noteworthy during specific investigation sequences, with the UV light and luminol spray creating satisfying visual feedback when discovering hidden evidence. The game employs pre rendered backgrounds with limited interaction points, a design choice that seems driven by technical limitations but ultimately restricts the immersive quality of investigations.

The presentation leans heavily on established elements from the show, incorporating the iconic visual transitions, location cards, and interface elements that fans will immediately recognise. Crime scene photographs and evidence close ups display adequate detail where it matters most. The game's interface successfully recreates the clinical, scientific aesthetic of the series, with evidence logs and lab results presented in a clean, database style format. Menu navigation feels appropriately technical, though it occasionally becomes cumbersome when switching between multiple evidence items. While certainly not pushing the Xbox hardware in any meaningful way, the presentation succeeds in creating an authentic CSI atmosphere that compensates somewhat for the technical shortcomings.

Sound and Music

The audio presentation stands as one of CSI's strongest elements, primarily due to the participation of the original television cast. William Petersen's distinctive delivery as Gil Grissom adds genuine gravitas to the proceedings, while performances from Marg Helgenberger (Catherine Willows), Gary Dourdan (Warrick Brown), George Eads (Nick Stokes), and Jorja Fox (Sara Sidle) create a sense of authenticity that elevates the entire experience. The vocal performances vary somewhat in quality, with some line readings feeling disconnected or flat, likely due to the constraints of game production schedules. Dialogue during interrogations generally captures the methodical, science focused tone of the show, though it occasionally becomes stilted when dealing with the game's more limited branching conversation options.

The musical score successfully adapts the atmospheric elements from the television series, featuring the familiar theme and tension building background tracks. Sound effects during evidence collection provide satisfying feedback, particularly when using different forensic tools. The distinctive camera click when documenting evidence and the subtle audio cues when discovering important items help guide players through investigations. Environmental audio is somewhat sparse but functional, creating appropriately sterile crime lab atmospheres and more contextual crime scene settings. While not particularly dynamic or varied, the audio design effectively supports the investigative gameplay and maintains consistency with its source material, which will please fans of the television show.

Gameplay Mechanics

CSI: Crime Scene Investigation employs a straightforward point and click interface adapted for console play. Players navigate crime scenes from a first person perspective, moving a cursor to examine areas of interest. The core gameplay loop involves thorough examination of environments, collecting evidence using various forensic tools, analysing findings in the lab, and questioning suspects based on discovered information. The Xbox controller adaptation works reasonably well, though lacks the precision of the original PC mouse interface, occasionally resulting in frustrating "pixel hunting" as players sweep the cursor across scenes looking for interactive elements. The game provides a tooltip system that partially mitigates this issue by highlighting usable items when the cursor passes nearby.

The forensic toolkit represents the game's most distinctive feature, allowing players to dust for fingerprints, collect DNA samples, make plaster casts of impressions, and use special light sources to reveal hidden evidence. Each tool has specific applications, and selecting the correct implement for different situations forms the core challenge. Lab work is presented as simplified minigames or automated sequences that visualise forensic techniques like chromatography, microscope analysis, and database searches. These segments are educational in nature, providing basic information about real world forensic procedures, though they rarely present meaningful gameplay challenges beyond selecting the correct test for each evidence type.

Case progression follows an extremely linear path, with little room for creative investigation or deductive reasoning. The game essentially requires players to find all designated evidence in a location before progressing, creating a somewhat mechanical experience of sweeping each area thoroughly rather than thoughtful detective work. Interrogations similarly follow rigid structures, with correct questions unlocking only after specific evidence has been processed. This rigidity is the game's most significant mechanical weakness, removing much of the satisfaction of genuine detective work in favour of a more guided, almost checklist style approach to solving cases. Despite these limitations, the core loop of evidence collection and analysis captures enough of the show's methodical appeal to remain engaging across the five included cases.

Story and Setting

Set within the established universe of the television series, CSI: Crime Scene Investigation places players as a new recruit to the Las Vegas forensics team, working under the supervision of the show's main characters. The five self contained cases follow the familiar structure of the show, beginning with a crime scene discovery, proceeding through investigation and analysis, and concluding with a confrontation and resolution. Case subjects range from suspicious suicides and hotel room murders to complex scenarios involving multiple deaths and locations. The writing quality varies considerably across cases, with some offering genuine surprises and satisfying conclusions, while others rely on more predictable outcomes. The stories effectively capture the procedural nature of the show, though they lack some of the visual impact and dramatic pacing that makes the television narratives so compelling.

Character writing mostly adheres to established personalities from the series, with Grissom delivering appropriately clinical observations and subtle humour, while other team members reflect their television counterparts. The player character remains a blank slate, serving primarily as a vehicle for interaction with the established cast. Suspect and witness dialogue tends toward the functional rather than nuanced, providing necessary information but rarely creating memorable characters beyond their role in each case. The Las Vegas setting is utilised effectively through varied crime scenes across the city, from seedy hotel rooms and casinos to suburban homes and businesses. While the narrative doesn't push any boundaries for the medium or franchise, it successfully delivers the forensic detective experience that fans would expect, with enough authentic details and procedures to satisfy those drawn to the scientific aspects of the show.

Content and Value

CSI: Crime Scene Investigation offers relatively modest content by modern standards. The five included cases each take approximately 2-3 hours to complete, depending on player thoroughness, resulting in a total gameplay experience of roughly 10-15 hours. Each case operates independently with little narrative connection beyond the recurring cast, meaning once completed, there's minimal incentive for replay beyond experiencing the stories again. The game includes a rating system that evaluates player performance based on evidence collection thoroughness and correct procedure, which provides some motivation for perfectionist players to revisit cases. No additional modes or features exist beyond the main campaign, and the linear nature of investigations means that subsequent playthroughs follow identical paths.

At its original retail price of £39.99, the limited content made CSI a questionable value proposition, particularly compared to more substantial Xbox offerings from the era. However, at current pre owned prices hovering around £8-12, the game becomes much more reasonable for those interested in its unique premise. The complete absence of multiplayer features or additional content beyond the main cases reflects its origins as a budget PC title adapted for console. While decidedly thin in terms of content, the game does deliver a focused, authentic CSI experience that isn't available elsewhere in the Xbox library. For fans of the television show, the opportunity to interact with accurately portrayed forensic procedures and the original cast provides unique value that may justify the limited gameplay hours for the current modest price point.

Technical Performance

Given its relatively undemanding technical requirements, CSI: Crime Scene Investigation performs adequately on the original Xbox hardware. Loading times between scenes and locations are noticeable but reasonable for the era, typically lasting 10-20 seconds when transitioning between major areas like crime scenes and the lab. The pre rendered background approach eliminates many potential performance issues, resulting in a consistently stable frame rate throughout. Scene transitions employ the show's distinctive visual effects, which cleverly mask loading periods while maintaining aesthetic consistency with the source material. The game's modest technical ambitions work in its favour from a performance perspective, as it rarely attempts anything that would strain the console's capabilities.

The save system employs automatic checkpoints at key case milestones rather than manual saves, which generally works well for the linear progression but can occasionally force repetition of tedious evidence gathering if players exit during a lengthy scene investigation. Bug testing appears to have been reasonably thorough, with few game breaking issues present. Occasional minor glitches include cursor detection problems when examining evidence and rare instances of dialogue triggers failing to activate properly. These issues are infrequent enough to avoid significant frustration but do reflect the game's budget production values. The interface occasionally suffers from console adaptation issues, particularly in the evidence and tool selection menus, which clearly weren't originally designed with controller input in mind. Overall, the technical performance is serviceable if unimpressive, rarely detracting significantly from the core experience but never enhancing it either.

The Verdict

CSI: Crime Scene Investigation for Xbox succeeds in translating the methodical, science based appeal of the television show into an interactive format, despite numerous technical and design limitations. What the game lacks in visual fidelity and gameplay sophistication, it partially compensates for with authentic forensic procedures, original cast performances, and cases that generally capture the spirit of the show. The experience is unquestionably dated by modern standards, with linear investigations that often feel more like following a predetermined path than engaging in genuine detective work. Yet there remains something undeniably satisfying about carefully examining crime scenes, applying the correct forensic techniques, and watching the evidence gradually form a complete picture of events. For fans of the television series, the game offers a unique opportunity to step into the world they enjoy, working alongside familiar characters and engaging with the forensic processes that form the show's foundation. While casual gamers will likely find the experience too limited and dated to hold their interest, those with specific appreciation for the source material or an interest in forensic science may discover a flawed but distinctive title that stands apart from typical console offerings of its era. CSI demonstrates that with the right licence implementation, even technically modest games can deliver authentic experiences that serve their target audience.

Pros

  • Authentic recreation of the CSI universe with original cast voices
  • Satisfying forensic tool usage and evidence collection
  • Educational aspects provide insight into real forensic techniques
  • Cases written with input from the show's creative team

Cons

  • Extremely linear investigations with minimal player agency
  • Dated visuals and stiff character animations
  • Limited replay value after completing the five cases
  • Frustrating evidence hunting due to console control limitations

Final Score: 6/10

CSI faithfully translates the procedural forensic experience to Xbox despite technical shortcomings. A worthy investigation for fans of the show, but too limited and dated for general gaming audiences.

Review Stats
  • Time Played: 12 hours
  • Review Copy: Purchased at retail
  • Tested on: Original Xbox model
  • PEGI Rating: 16
  • Current Pre-Owned Price: £9.99
Technical Specifications
  • Resolution: 480p
  • Frame Rate: 30 fps
  • Storage Required: 1.3 GB
  • Online Features: No
  • Number of Players: 1

By OGXbox Archive

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