Commandos Strike Force
Game Type: Released
Max Players: 1
Genre: Shooter
Developers: Pyro Studios
Publishers: Eidos Interactive
Cooperative: No
PEGI: 16
Game Overview
Commandos Strike Force transforms the classic tactical strategy series into an immersive first person shooter set against the backdrop of World War II. Players take control of an elite three person squad of Allied special forces operatives conducting covert missions behind enemy lines. Each team member brings unique abilities to the battlefield: the Green Beret excels at close combat and leadership, the Sniper provides deadly long range precision, and the Spy uses stealth and disguise to infiltrate enemy positions. Missions span multiple European theaters including Norway, France and Russia, challenging players to sabotage Nazi operations, gather intelligence, and eliminate high value targets. The game blends tactical planning with intense action sequences, allowing players to freely switch between team members to best tackle each objective. While missions can often be approached in multiple ways, success requires careful coordination between squad members and strategic use of each operative's specialized skills. The atmospheric World War II setting is brought to life through detailed environments, authentic weapon models, and a compelling narrative that ties the various operations together into an overarching campaign against the Third Reich.
Commandos Strike Force Overview
Commandos Strike Force represents a significant departure from the previous entries in the acclaimed Commandos series. Released in 2006 by Eidos Interactive and developed by Pyro Studios, this tactical first person shooter transforms the traditionally top down strategic gameplay into an immersive World War II experience. Players command an elite group of Allied special forces operatives conducting covert missions behind enemy lines. The game maintains the series signature emphasis on stealth and tactical planning while introducing a new perspective that puts players directly in the action. Set across various European theatres of war, from the snowy forests of Norway to the urban battlegrounds of France, the game combines historical authenticity with intense combat scenarios that test both precision and strategic thinking.
Gameplay Mechanics and Features
The game introduces a revolutionary three character system where players can switch between different specialists during missions. The Green Beret specializes in close combat and leadership, the Sniper excels at long range elimination and reconnaissance, and the Spy masters the art of infiltration and disguise. Each character brings unique abilities and equipment that players must utilize effectively to complete objectives. The game emphasizes tactical freedom, allowing players to approach missions through stealth, direct combat, or a combination of both. Environmental interaction plays a crucial role, with players able to use cover, manipulate objects, and create diversions. The control scheme adapts seamlessly between characters, maintaining fluid gameplay while offering distinct experiences based on each specialist role.
Mission Structure and Campaign
The single player campaign unfolds across eleven extensive missions, each presenting multiple objectives and various approaches to completion. The narrative follows the Strike Force team from their formation through crucial operations that influence the course of World War II. Missions range from sabotaging Nazi facilities and assassinating key targets to rescuing Allied operatives and gathering critical intelligence. The game incorporates a dynamic objective system where success in one part of the mission can affect subsequent goals and enemy behaviour. Each location presents unique challenges and environmental conditions that require players to adapt their tactics and utilize their team effectively. The mission structure rewards thorough exploration and creative problem solving, with multiple paths to achieve objectives.
Technical Elements and Presentation
Built on an enhanced version of the Commandos engine, Strike Force showcases impressive graphics for its era, particularly in environmental detail and character animation. The game employs advanced AI systems that create realistic enemy patterns and responses to player actions. Sound design plays a crucial role in gameplay, with positional audio helping players track enemy movements and maintain situational awareness. The user interface remains minimal, enhancing immersion while providing essential information through contextual prompts and indicators. Weather effects and day night cycles affect visibility and stealth mechanics, adding another layer of tactical consideration to mission planning.
Multiplayer Experience
The multiplayer component offers several competitive modes that emphasize team based tactical combat. Players can engage in traditional deathmatch scenarios or participate in objective based missions that require coordination between different specialist roles. The multiplayer maps incorporate various environmental features that support different play styles and tactical approaches. Team composition becomes a crucial factor, with players needing to balance different specialist abilities to achieve victory. The ranking system rewards both individual performance and team contribution, encouraging players to develop skills with all character classes.
Development and Production
The development team at Pyro Studios faced the challenge of translating the complex strategic elements of previous Commandos games into a first person perspective while maintaining the series core identity. The transition required significant technological advances in AI programming and level design to support the new gameplay perspective. The development process included extensive playtesting to balance the stealth and action elements, ensuring both long time fans and newcomers could enjoy the experience. The game engine underwent substantial modifications to handle the detailed character animations and environmental interactions required for immersive first person gameplay.
Critical Reception
Upon release, Strike Force received mixed reviews from critics and players. Praise focused on the ambitious attempt to evolve the series formula and the successful implementation of character switching mechanics. The variety of tactical options and mission design received positive attention, particularly the freedom to approach objectives through different methods. However, some critics noted that the transition to first person perspective resulted in reduced tactical depth compared to previous entries. The multiplayer component gained recognition for its unique blend of specialist roles and objective based gameplay, though some felt it needed more content to maintain long term engagement.
Legacy and Impact
Commandos Strike Force represents a bold experiment in evolving a established franchise, influencing subsequent games in the tactical shooter genre. The game demonstrated the potential for combining complex team based mechanics with first person gameplay, inspiring features in later military combat simulations. While the departure from traditional Commandos gameplay divided fan opinion, the innovative character switching system and emphasis on tactical freedom left a lasting impression on game design. The title serves as an example of how established series can explore new perspectives while maintaining core tactical elements. Its influence can be seen in modern games that blend stealth, action, and team based mechanics.
Read or download in a new browser window (PDF)